


If a mod can do it reliably so far, then surely Jundroo with full access to every bit of the game's source code will be able to do it nigh-flawlessly?Įven if multiplayer turns out to be a flop - which it won't, but I understand you're a glass half-empty - then. Цитата допису Stinger:There's a multiplayer mod in progress, coming along well enough for a public release. This could or could not be my last SimplePlanes MP Funny Moments video, as I expect this to have less views than the previous one. what? We just have a sub-par multiplayer feature that occasionally gets used, but the rest of the community carries on as normal? How is that a community death? Surely it would have the exact opposite effect, even if it weren't well-implemented? Who cares about the flaws, you get to play with your friends, in planes YOU designed! That alone should be enough to give this game virtually infinite longevity with even basic multiplayer support.Įven if multiplayer turns out to be a flop - which it won't, but I understand you're a glass half-empty - then. This isnt actually multiplayer but its to give some ideas to the devs on how they could design the multiplayer if they add it. I don't understand how multiplayer would KILL a game. (Which is basically the reason I discovered this anyway) 3 - It took me 6months to figure this out, but unlike me you could learn it from this tutorial and only take like a week or maybe a month to fully understand it.
Simpleplanes multiplayer tutorial how to#
5 SimplePlanes Guide : How To Take-off by PH137 PH137 yesterday. 4 Luftwaffe camouflage challenge add LUPIN 15 hours ago. 40 Tutorial: how to make mechanical parts rotate with precision realSavageMan 2 days ago. It can't be that hard to get everyone to fly planes of similar spec. 2 - Probably amazing but untested multiplayer potential. Group Escort in Multiplayer TheFlightGuySP yesterday. "That one OP plane" is another problem every one of these games have, and it really can not be fixed aside from player honor - which, since the game has so few goals, will probably be a fair factor. The tasks involve short tutorial like landing tutorial and take-off tutorial yet you can become advanced by. Lag wouldn't have to be an issue depending on how you compress other players' planes, such as treating the whole thing like a single large model instead of multiple parts, and only doing basic physics calculations for them to keep packets small and frames fast. The game consists of challenges which you can do. If a mod can do it reliably so far, then surely Jundroo with full access to every bit of the game's source code will be able to do it nigh-flawlessly?Īnd your complaints are standard afair for any game like this, and they can almost all be solved with ease. There's a multiplayer mod in progress, coming along well enough for a public release.
